Well, last two weeks I was working in my Creature for the FyP. Firstly I started with the research I began last month about Fantasy Creatures. I started with some research about Creatures on different Mythologies like: Greek, Norse, Roman, Chinese, etc. And I was searching about Creatures in video games as well. It was really caotic because the field it's very wide, and it was very difficult to try to decide which kind of Creature I would like to work, because I liked a lot of them, but I needed to choose just one. Some of the examples that I was looking for:
Greek Mythology Creatures
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Cerberus |
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Medusa |
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Manticore |
Norse Mythology Creatures
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Jötnar |
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Níðhöggr |
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Sleipnir |
Roman Mythology Creatures
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Daemon |
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Oceanid |
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Faun |
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Vermilion Bird (Zhu Que) |
Chinese Mythology Creatures
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Black Tortoise (Xuan Wu) |
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Azure Dragon (Qing Long) |
Creatures in video games
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Monster Hunter Saga |
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Elder Scrolls Saga |
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Final Fantasy Saga |
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Bioshock Saga |
The Centaur
Finally I chose one of the Greek's Mythology Creatures, the Centaur. The choice was given by several reasons. The most important reason was because I wanted to work in a character using real references from human and animal anatomy, and the Centaur is half human and half horse. Another reason was because I am most familiar with Greek Mythology from the others. I did a minotaur in the past and I like a lot this kind of creatures so I knew that I could enjoy a lot working on this character. Some of the examples are:
Human and animal anatomy
One of the main points of my FyP is to work using real human and animal anatomy to make my Creature looks real. Often in video games and movies we can find imaginary creatures that looks wrong or there is something that make us that it's impossible a creature like that could live. I did a research about anatomy of human and horse to use them in my creature. Some of the examples are:
Books
Another good source of information were some books that I'm using to help me for example in anatomy for fantasy creatures, to draw fantasy characters, human body or digital sculpt human body.
1.- Dixon, Matt. (2010). The Fantasy Artist’s Figure Drawing Bible. London: Quarto Publishing
2.- Spencer, Scott. (2010). Zbrush Digital Sculpting Human Anatomy. Indianapolis, IN: Wiley.
3.- Fabry, Glenn. (2013). Anatomy for Fantasy Artists. 2nd Edition. London: Quarto Inc
4.- Goldfinger, Elliot. (1991). Human Anatomy for Artists: The Elements of Form. New York: OUP
5.- Hudspeth, E.B. (2013). The Resurrectionist: The Lost Work of Dr. Spencer Black. Philadelphia, PA: Quirk Books
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